Hacksaw AB
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Hacksaw AB
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Hacksaw AB
Hacksaw AB makes digital casino games for online gambling sites. Its portfolio includes slots, scratch cards, and other fast-paced games that are built to run on mobile and desktop devices. The company sells these games to online casinos and betting brands that add them to their own player offering. Hacksaw does not usually run a casino itself. Instead, it works behind the scenes as a game supplier and earns money mainly through licensing and revenue-share agreements with gambling operators and platform partners. In practice, its customers are the operators that need fresh game content to keep players engaged, while the end users are the gamblers who play the games on those sites. What makes the business model distinctive is that Hacksaw sits in the content layer of iGaming. It focuses on designing games, building the software, and distributing that content through online gambling channels, rather than taking bets or managing the casino floor. That gives it a role similar to a studio and publisher for casino-style games, with sales tied to the reach of its operator partners.
Hacksaw AB makes digital casino games for online gambling sites. Its portfolio includes slots, scratch cards, and other fast-paced games that are built to run on mobile and desktop devices. The company sells these games to online casinos and betting brands that add them to their own player offering.
Hacksaw does not usually run a casino itself. Instead, it works behind the scenes as a game supplier and earns money mainly through licensing and revenue-share agreements with gambling operators and platform partners. In practice, its customers are the operators that need fresh game content to keep players engaged, while the end users are the gamblers who play the games on those sites.
What makes the business model distinctive is that Hacksaw sits in the content layer of iGaming. It focuses on designing games, building the software, and distributing that content through online gambling channels, rather than taking bets or managing the casino floor. That gives it a role similar to a studio and publisher for casino-style games, with sales tied to the reach of its operator partners.
Revenue: Hacksaw reported Q2 revenue of EUR 59 million, up 31% year on year, or 33% on a constant-currency basis, with all growth described as organic.
Margin: Adjusted EBIT margin held at 82% in Q2, while adjusted EBIT rose to EUR 48 million and net income increased to EUR 46 million.
Content engine: The company said its release cadence has stepped up to 5 in-house games per month as a normalized level, and it launched 17 in-house games plus 17 OpenRGS games in the quarter.
Deal momentum: Hacksaw signed 106 deals in Q2, including 63 with new clients, and expanded its presence to more than 40 locally licensed markets.
Cash generation: Free cash flow was EUR 40 million in Q2 and free cash conversion over the last 12 months was 91%; the company ended June with EUR 99 million in cash and no interest-bearing debt.
Outlook: Management reiterated a long-term ambition to grow by 30% or more, said Q3 is not guided separately, and noted there are no plans for transformative M&A.